Konkan Online

Play Konkan free on JAWNA with friends in a browser, no download. Share a private table link, enjoy voice chat, or use the iPhone and Android app.
Why play Konkan on JAWNA?
- Mic and voice chat right at the Konkan table: talk to the other players while you play.
- Quick match finds you a table with new people fast, or make a private table and send your friends the link.
- No download: it runs in the browser on phone and computer, and there is a JAWNA phone app too.
- Arabic first, with English. Made for the Gulf and the Arab world.
- Free. Extras (table and card looks) are optional, with coins.
- 100+ games in one place: Baloot, Jackaroo, Kout, Tarneeb, Hand, Konkan, Ludo, Dominoes and more.
- Fair play: reports, bans and moderators.
Konkan: goal and players
Play Konkan online on JAWNA at jawna.app. Check the goal and supported player counts before inviting your group. Read the rules even if you know the game: familiar names can have different variants, and your usual house rules may differ from the selected version.
Supported table sizes: 2, 3, 4 or 5 players. Choose a player count in the game settings. In partner variants, check seats and teams first. In individual formats, each player competes for their own result. The in-game How to play screen provides details. Agree on the variant before your first round together.
How to play: rules
- Two decks and two jokers (106 cards). Everyone gets 14 cards; the first player gets 15 and starts by discarding one.
- On your turn, draw from the stock or take the top discard. After a discard pickup, lay at least one new meld before discarding; adding to an existing meld does not count. The picked-up card need not be in that meld.
- Melds: a set is 3 or 4 of the same number, every card a different suit. A run is 3 or more in order in one suit: A-2-3 or Q-K-A, but never K-A-2.
- Jokers are wild and stand in for any card, but a meld can’t be only jokers.
- Going down: your first lay-down needs at least one run and must be worth 51 or more in that one turn (Ace 11; J Q K 10; a joker counts as the card it replaces).
- Once down, lay new melds or add to any table meld. Replace a joker with its real card. For a set of two natural cards and a joker, place both missing suits first: add one, then swap the other for the joker.
- You always keep one card to discard. Meld everything else and discard your last card to go out.
- When someone goes out they score −30. Everyone else adds the cards left in hand (joker 15, Ace 11, J Q K 10, numbers as shown), or 100 if they never went down.
- Laying down your whole hand in one turn (without adding to other players’ melds) is a “Hand”: you score −60 and everyone else’s points are doubled (200 if they never went down).
- A Hand made of a 10-card run plus a 4-card meld, or an 11-card run plus a 3-card meld, is a “Konkan” (two jokers at most, never two in the short meld). Before the last round, opponents receive 200 even if already down. A final-round Konkan wins the match regardless of scores.
- If the stock runs out, the discards (except the top card) are shuffled into a new stock.
- The match is 5 rounds, for 2–5 solo players or four in teams. The lowest total wins. Choose Konkan 71 when creating a table for a 71-point opening.
- In the final round, Collect Konkan commits this player before going down. After that, discard pickups need no same-turn meld, but only a complete Konkan can be laid down.
- With four players in teams, partners sit opposite and share one score. When one of them goes out, the team takes the −30 (or −60).
Scoring and winning
When someone goes out they score −30. Everyone else adds the cards left in hand (joker 15, Ace 11, J Q K 10, numbers as shown), or 100 if they never went down.
Laying down your whole hand in one turn (without adding to other players’ melds) is a “Hand”: you score −60 and everyone else’s points are doubled (200 if they never went down).
A Hand made of a 10-card run plus a 4-card meld, or an 11-card run plus a 3-card meld, is a “Konkan” (two jokers at most, never two in the short meld). Before the last round, opponents receive 200 even if already down. A final-round Konkan wins the match regardless of scores.
The match is 5 rounds, for 2–5 solo players or four in teams. The lowest total wins. Choose Konkan 71 when creating a table for a 71-point opening.
With four players in teams, partners sit opposite and share one score. When one of them goes out, the team takes the −30 (or −60).
Tips and strategy
Organize runs and sets before drawing, then check both the required sequence and the opening threshold for the selected mode. Taking the discard requires a new meld; extending an existing meld alone is insufficient. Keep a final card to discard. If aiming for Konkan, count the long run, the short meld and the jokers together. Going out in one turn does not automatically satisfy the special Konkan pattern.
Frequently asked questions
Where can I play Konkan online with a mic?
On JAWNA (jawna.app). Every Konkan table has a mic and voice chat, so you talk to the players while you play.
Where can I play Konkan with new people?
On JAWNA pick Konkan and tap Quick match to get players fast, or make a private table for your friends.
Do I need to download an app to play Konkan?
No. Open jawna.app in the browser on your phone or computer and play right away. There is also a JAWNA phone app if you like.
Guide: where to play Konkan online with a mic
Is there a free app for Konkan?
You can start on JAWNA and play in a browser for free. Optional in-app extras are available; review any purchase option before choosing it. The download page lists current mobile installation options.
How many people can play Konkan on JAWNA?
The available player counts are 2, 3, 4 or 5 players. Pick the format that fits your group before starting; a game with multiple supported sizes does not necessarily support every number between them.
How do you win at Konkan?
With four players in teams, partners sit opposite and share one score. When one of them goes out, the team takes the −30 (or −60).
How do I invite friends to Konkan?
Create a private table from the game and share its link with friends. Check that everyone has chosen the same game and the seats suit your group before starting, particularly when a partner is involved.
Do I have to use my microphone?
Table voice chat is available when you allow microphone access. Check your microphone and mute state before talking, and respect the other players’ privacy and the community rules.
Are the Konkan rules the same as our house rules?
Some details or variants may differ. Read the summary and the in-game How to play screen together, then agree on the variant. The rules of the selected mode determine the round.
Can a beginner learn Konkan on JAWNA?
Start with the instructions and play with friends who know the game. Understand the goal and scoring before concentrating on advanced moves or speed.
Where can I find other games for my group?
Open JAWNA’s games directory and choose by player count and game idea. There are card games, board games and puzzles, so you can switch according to your time, group size and preferred challenge.
Can I read Konkan rules and scoring before signing in?
Yes. This public guide covers the implemented rules and the result, and its rules, scoring and strategy sections are accessible without an account.
Start a session with friends
Use Play now, sign in, then choose a private table and share its link, or select Quick match where available.
Related games
How to play – step by step
- Draw – Draw from the stock, or take the top discard only if you use it this turn.
- Go down with 51 – Your first lay-down is every meld at once, worth 51 or more. Sets are one rank in different suits; runs are one suit in order. Jokers are wild.
- Lay off and take jokers – After going down, add cards to any meld on the table, or swap in the real card for a joker and take the joker.
- Go out, lowest wins – Meld everything but one card and throw it to go out: you score −30. The others score the cards in hand, or 100 if they never went down. Laying your whole hand in one turn is a Hand: double for everyone else. 5 rounds, lowest total wins.
History & origins
Konkan belongs to the rummy tradition of making sets and same-suit runs. Its name is related to names used for Conquian-family games.
Mexican Conquian is recorded in 1857 and helped give rise to Western rummy. That is the history of a related family, not a proven date for regional Konkan.
Jawna’s game uses its own 51-point opening requirement. Regional decks, player counts and opening rules should be kept distinct from the older Conquian rules.